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DESCRIPTION
Problem Statement:  
Mines Action Canada needs an informative 2-5 minute virtual reality experience that evokes emotion and conveys the user to take a position opposing the use of autonomous weapons. The experience will not put focus on any specific parties and will be directed towards those who are uncertain regarding their point of view on autonomous weapons.

Solution: 
 The VR takes place in a small community where an invasion is taking place. The streets are deserted and full of destruction. The user is a citizen of the community trying to find the local bunker after everyone has fled. Autonomous drones are filling the sky and autonomous robots are creeping around. When the user finds the bunker, they will be able to talk to survivors and how the attack affected them, even though they are only civilians. Using risk education, the user will be informed about the dangers of autonomous weapons through various infographics and through speaking with civilians. 

 
Cost: $126
GNG1103-F23-Virtual Reality for Ban
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