Base path: C:/Program Files/Unity/Hub/Editor/2018.4.18f1/Editor/Data Cmd: initializeCompiler Cmd: compileSnippet api=4 type=0 insize=1564 outsize=1746 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=1746 outsize=3138 ok=1 Cmd: disassembleShader api=4 insize=7190 outsize=10185 ok=1 Cmd: compileSnippet api=4 type=0 insize=1426 outsize=1918 kw=UNITY_PASS_FORWARDADD SPOT pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=1918 outsize=3415 ok=1 Cmd: compileSnippet api=4 type=0 insize=1426 outsize=1918 kw=UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=1918 outsize=3410 ok=1 Cmd: compileSnippet api=4 type=1 insize=1426 outsize=6118 kw=UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=6118 outsize=8787 ok=1 Cmd: disassembleShader api=4 insize=218 outsize=660 ok=1 Cmd: compileSnippet api=4 type=0 insize=1520 outsize=1806 kw=UNITY_PASS_DEFERRED LIGHTPROBE_SH UNITY_HDR_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=1806 outsize=3163 ok=1 Cmd: compileSnippet api=4 type=1 insize=1520 outsize=2490 kw=UNITY_PASS_DEFERRED LIGHTPROBE_SH UNITY_HDR_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=2490 outsize=4437 ok=1 Cmd: compileSnippet api=4 type=0 insize=1368 outsize=1746 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=1746 outsize=3138 ok=1 Cmd: compileSnippet api=4 type=0 insize=1368 outsize=3070 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH _EMISSION VERTEXLIGHT_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=3070 outsize=4936 ok=1 Cmd: compileSnippet api=4 type=1 insize=1368 outsize=7294 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH _EMISSION pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=7294 outsize=10370 ok=1 Cmd: disassembleShader api=4 insize=2070 outsize=3588 ok=1 Cmd: compileSnippet api=4 type=0 insize=1234 outsize=2054 kw=UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=2054 outsize=3594 ok=1 Cmd: compileSnippet api=4 type=1 insize=1234 outsize=3934 kw=UNITY_PASS_FORWARDADD DIRECTIONAL SHADOWS_SCREEN pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=3934 outsize=5759 ok=1 Cmd: compileSnippet api=4 type=0 insize=977 outsize=1298 kw=UNITY_PASS_SHADOWCASTER SHADOWS_CUBE pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=1298 outsize=2142 ok=1 Cmd: compileSnippet api=4 type=1 insize=977 outsize=218 kw=UNITY_PASS_SHADOWCASTER SHADOWS_CUBE pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=218 outsize=660 ok=1