Base path: C:/Program Files/Unity/Hub/Editor/2018.4.18f1/Editor/Data Cmd: initializeCompiler Cmd: compileSnippet api=4 type=0 insize=1564 outsize=1746 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN _EMISSION pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=1746 outsize=3138 ok=1 Cmd: compileSnippet api=4 type=0 insize=1564 outsize=2746 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH _EMISSION VERTEXLIGHT_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=2746 outsize=4495 ok=1 Cmd: disassembleShader api=4 insize=6918 outsize=9813 ok=1 Cmd: compileSnippet api=4 type=1 insize=1564 outsize=5694 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL _EMISSION pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=5694 outsize=8090 ok=1 Cmd: compileSnippet api=4 type=0 insize=1426 outsize=1918 kw=UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=1918 outsize=3415 ok=1 Cmd: compileSnippet api=4 type=1 insize=1426 outsize=3986 kw=UNITY_PASS_FORWARDADD SPOT pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=3986 outsize=5883 ok=1 Cmd: compileSnippet api=4 type=0 insize=1520 outsize=1550 kw=UNITY_PASS_DEFERRED _EMISSION UNITY_HDR_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=1550 outsize=2835 ok=1 Cmd: compileSnippet api=4 type=1 insize=1520 outsize=2514 kw=UNITY_PASS_DEFERRED LIGHTPROBE_SH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=2514 outsize=4464 ok=1 Cmd: compileSnippet api=4 type=0 insize=1368 outsize=2002 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=2002 outsize=3466 ok=1 Cmd: compileSnippet api=4 type=0 insize=1368 outsize=1746 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN _EMISSION VERTEXLIGHT_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=1746 outsize=3138 ok=1 Cmd: disassembleShader api=4 insize=2710 outsize=4530 ok=1 Cmd: compileSnippet api=4 type=1 insize=1368 outsize=2814 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL _EMISSION pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=2814 outsize=4716 ok=1 Cmd: compileSnippet api=4 type=0 insize=1234 outsize=1994 kw=UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=1994 outsize=3494 ok=1 Cmd: compileSnippet api=4 type=0 insize=1234 outsize=2070 kw=UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=2070 outsize=3588 ok=1 Cmd: compileSnippet api=4 type=1 insize=1234 outsize=2486 kw=UNITY_PASS_FORWARDADD SPOT pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 Cmd: disassembleShader api=4 insize=2486 outsize=4297 ok=1